hiya 👋🏾
I’m Dorsha, a London-based creative working across strategy, design, content, and now 3D art, with a focus on visual storytelling and digital culture.
My background spans branding, social, video, and creative strategy, but I’ve always been drawn to how worlds, emotions, and identities are built visually. That interest naturally led me into 3D, where I’ve been exploring stylised visuals inspired by gaming, anime, nostalgia, and internet culture.
I’m particularly interested in the psychology behind creative work - not just how something looks, but how it feels, how it connects, and what makes it memorable. Whether through branding, content, or 3D visuals, I’m drawn to work that feels expressive, intentional, and emotionally resonant.
I’ve contributed to projects across gaming, entertainment, and culture, including Tales of Kenzera: ZAU at Surgent Studios, a BAFTA and Webby Award-winning title, where I worked across content, video, and community. I’ve also collaborated with brands including Xbox, Ubisoft, EE, and Black Girl Gamers across campaigns, content, and creative direction.
A lot of my creative perspective comes from the things I genuinely love - gaming, stylised art, film, anime, K-dramas, and digital aesthetics that balance softness, playfulness, and storytelling. I’m constantly inspired by how visual worlds are crafted, and how small details can completely shift the feel.
Right now, I’m focused on stylised 3D work and continuing to experiment, learn, and build new visual worlds along the way.
And sometimes… it just needs a little pizzazz.